Robots and Pencils + KINETiQ DIGITAL: Becoming the innovator of choice

We launched Robots and Pencils in 2009 with the then-contrarian view that mobile would be more transformative than the Internet. For many, the iPhone was hype, few saw how it would be used for real work, and, to some, it was simply “not a very good email machine.” Turns out we were right — since […]

Virtual Reality with iOS SceneKit and Google Cardboard

As an iOS developer, my wishlist for creating a Virtual Reality App would be: no special hardware required, just an iPhone easily implemented mechanics no complicated module dependencies high level API for manipulating the VR scene Alas, Apple doesn’t seem to be doing anything with VR. They don’t have any VR products or announcements. Or has Apple quietly built an […]

Design as Choice Architecture

This guest blog post was written by behavioral economics expert and R&P consultant, Paul Sas, and originally published at As software continues to nibble through every human sphere, there’s one constraint that won’t change: the human mind. This is the first in a series of posts to introduce relevant psychological concepts that designers must learn to […]

The Friday 5: Edition 8

Your weekly Friday 5 is ready, and this week we’re chatting about everything from analytics to industry events to insight from Albert Einstein.

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