Welcome to the weekly Friday 5. This time, we bring you one mobile stat, two articles, one quote, and one image from robocon, our team event in Cancun.
By Neill Glancy, Creative Director. In many circles, 2016 has been heralded as “The year of VR.” As a tech professional and enthusiast, I’ve long been eager to explore the potential of this up-and-coming technology. In this post, I’ll cover what VR (virtual reality) options are available today, and how can you get in on […]
It’s no secret that mobile is the future, and the future is mobile. At the end of 2015, users looked at their phone an average of 46 times over the course of a day — a nearly 30% increase from the 2014 survey results. Most tellingly, mobile usage patterns match closely with age, and the […]
Since our start in 2009, we’ve designed, developed and introduced over 20 educational apps that have made learning more accessible, interactive and personalized for thousands of individuals of all ages across North America.
On June 1, Robots and Pencils UX researcher Jonathan Haber will be at the Graphics Interface (GI) conference–the longest consistently running conference in computer graphics, visualization and human-computer interaction.
Swift has transformed and improved how we build apps as iOS developers, with the language featuring a number of advanced types that support powerful constructs and patterns. In this post, we explore the enum type, and give an example of how you can use the enum in a Swift software design pattern to solve a […]
Over the last few months, we’ve spent a lot of time thinking and reading about bots and conversational interfaces. As a company, we love using Slack and are convinced that Slack bots have the power to revolutionize the way we work.